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Draw Near: Teen Edition (Print and Play)
The fastest way to lose a teenager is to turn their honesty into a teaching moment. The fastest way to keep one is to let them be fully known and still fully wanted.
Draw Near: Teen Edition is built on that one truth. It is a card game with three levels and zero traps. Level 1 earns the room with easy, funny questions. Level 2 goes where teens rarely go on their own, real pressure, real doubt, real answers, with the adults answering honestly too. Level 3 makes space for Jesus in a way that never feels forced or fake. Hot Take cards teach the lost art of disagreeing without becoming enemies.
Every card works two ways. Family Mode is a teen and their parents at the table. Circle Mode is a youth group, small group, or retreat. Nobody wins, nobody loses, and nobody gets graded on their answer. What is shared in the circle stays in the circle.
One card in this deck asks the adults to go first: is there anything I need to say sorry for. Play that one carefully. We have watched it change whole relationships.
● 150 cards across three levels, written to sound sincere instead of trying too hard
● Family Mode for the dinner table and Circle Mode for youth ministry
● Hot Take cards that build the skill of arguing a point, then fairly arguing the other side
● Wildcards for phone stacks, dance breaks, and resets when the room needs them
● Level 3 moments with Jesus that meet doubt honestly instead of shutting it down
● A House Rules card that keeps the table lecture-free and safe, ages 12 to whenever